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How pieces are checked

Nothing ships
with a bad side.

A rendered thumbnail is taken from the angle the asset is best at. A player is not standing at that angle. This is the check that closes the gap, and it is the reason our first pack is late.

The rule

Every asset is rendered from five fixed camera angles — front, back, left, right and top — plus a close three-quarter shot for corroboration. The underside is not audited; nothing in a room is viewed from below.

The camera and the lights are fixed and the object rotates. That detail matters: if you move the camera around the object instead, every face gets a different lighting setup, and a defect can hide in a shadow that only exists at that angle. Rotating the object means all five faces are lit identically, so the audit is fair.

Each angle gets a written verdict. Then:

  • One visible close-range defect on any one angle fails the whole asset.
  • Readable lettering or numbering on a prop fails it outright, with no discussion.
  • A pass is only a pass at the standard it was written against — “fine at distance” is not a pass.

Failed assets go into one of two buckets: a located defect, where the body of the piece holds and there is a specific deterministic fix, or a rejection, where the piece is scrapped and rebuilt from scratch.

Why the whole set, every time

Because a fix upstream changes assets nobody was looking at. The finishing stage runs in about a second per asset, so re-auditing the whole set is cheap, and spot-checking the pieces you happened to change is how a regression ships.

What this standard costs

It is the reason there is nothing to buy on this site yet. The first time we ran the full rig, the reading was 11 of 27. Today it is 136 of 140. The pack goes on a storefront when it is 140 of 140, and shipping at 97% would be a different studio.

current reading · 2026-08-16

Pass

Clean on all five angles

136

In repair

Located defect, deterministic fix

4

Rebuilding

Rejected, scrapped and regenerating

0

Previous round: 11 / 6 / 10. Source: the audit file itself, republished on this site in English.

See for yourself

Three pieces, all five sides.

One that passes, one in repair, one that was rejected. A page that only showed the passes would be doing exactly what this standard exists to prevent.

Bookcase

Ships SM_Office60_Bookcase · 764 tris
Bookcase rendered from front, back, left, right and top for the five-view audit.

Executive desk

Ships SM_Office60_Desk · 2,808 tris
Executive desk rendered from front, back, left, right and top for the five-view audit.

Armchair

Ships SM_Office60_Armchair · 4,083 tris
Armchair rendered from front, back, left, right and top for the five-view audit.

The first batch, in one sheet:

29 rows · scroll inside the frame

The five-view audit sheet for the first batch of 29 props, each row showing front, back, left, right and top with its verdict.

Prefer one at a time? Pick an asset on the pack page.